So, two days after being published and posted to the XE community, I’m forced to take Glass Feeds offline. Why?
Google is intentionally limiting the audience of non-native Glass developers by putting a cap on the amount of timeline cards they can push. Any Glass Explorer only has the permissions to push a maximum of 1,000 cards per day, to any account. This applies for all applications from a developer; so if I were to max out my account by offering Glass Feeds to a select few users, I would be unable to develop any further applications.
Why is Google doing this? Well they are keeping that part of it a little quiet. Representatives on glass-community.com have stated that the caps are in place because Glass Apps are currently not meant to be distributed outside of the developer’s immediate network. I think this notion is ridiculous. What they have essentially done is made an art gallery under the promise to showcase all of the local talent, but then proceeded to only put up the paintings of established artists. What is the point of all that Google is doing to try and get developers in on the Glass program if they are just going to turn around and shun all their work?
If this bothers you (and it should, if you dropped $1,500 for a pair of Glasses an expected to see anything other than the core apps offered by Google), I’d suggest you make posts on glass-community or contact a Glass guide about your concerns. I have no doubt that Google will come around and remove the limitations in the coming months, especially when they figure out how the Glass App Store is going to work. The problem is, that isn’t soon enough. This is a critical moment for Glass. It’s out there, there are developers tinkering with them and spending time building applications for them. Fostering this community, not squashing it, is imperative.
As for Glass Feeds, it will be back. I will continue working on it and using it in the background until Google lifts it’s restrictions. Thanks to those who supported it during it’s brief life thus far..